CreativeTrack

CreativeTrack: Automatic 3D Camera Tracking

Track your footage, reconstruct the scene, and bring the results into Unreal with automatic Composure setup.

Watch the workflow preview

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Creative Twins workflow preview. The dedicated CreativeTrack tutorial is coming.

Load your footage. Hit Track Shot. Build your scene. CreativeTrack automatically solves the camera movement in a video or image sequence and brings the result into Unreal Engine. Add dense point clouds, 3D scene reconstruction, lens calibration, subject masks and depth maps when your shot needs them.

CreativeTrack also handles the Unreal setup: the tracked camera, Level Sequence and plate media, with Composure layers and connections for the outputs you generate. Start with the camera solve, check it against your footage, then build out the shot.

What you can create

FeatureWhat you get
Automatic 3D camera trackingA solved camera and animated Level Sequence that recreate the camera movement in Unreal.
Dense point cloudsA detailed spatial reference for checking the solve, placing objects and aligning your shot.
3D scene reconstructionFast Mesh or High Quality Mesh geometry for projection and scene placement, built from saved camera tracking.
Lens calibration + STMapsCorrected plates, undistort and redistort maps, and lens data for matching CG to the footage.
Subject maskingNamed subjects excluded from tracking, plus reusable instance-ID masks.
Depth mapsEXR depth frames for compositing and other VFX work.
Automatic Composure setupCamera, media and compositing layers set up in Unreal, with connections for the generated shot assets.

From footage to Unreal

  1. Install CreativeTrack for UE 5.8 and activate your workstation.
  2. Open Window > Virtual Production > CreativeTrack. Import the footage, choose the frame range and set the output folder.
  3. Click Track Shot. Review the solved camera and point cloud against the footage.
  4. Use Auto Import or the generated scene JSON to bring the shot into Unreal. Open its Level Sequence to check the result.
  5. Set the scene scale and floor alignment. Generate the depth, lens, plate or mesh outputs you need.
  6. Save the Unreal level and keep the Job Folder with its source media.

Your shot files, organized

CreativeTrack saves each job in one folder, with Tracking, Media, Mesh, STMaps, Unreal and Logs added as those outputs are generated. The scene JSON tells Unreal how the camera, geometry and media connect. Import that file instead of rebuilding the shot by hand.

Some image sequences stay linked to their original location. Keep those source files available when you move or archive a job. The file reference shows exactly what to preserve.

Process locally

Your tracking and production processing run on your workstation. Initial activation requires an internet connection; valid saved authorization can support offline work between successful license checks.

Ready to track? Follow the quickstart. For better source footage, see footage best practices.

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